![]() ![]() Scrappy Mechanic: The "targeting" mechanic introduced in the third world.Invasion also reveals that the Fell have made peace with the Federation and are now steadfast allies capable of fighting back against their former oppressors, the Raad.Not only that, they're now playable and Ascendaar itself has not just been restored to its former glory, but also became the Federation's hub city! Invasion reveals that the Ascendii have returned to their former numbers after being reduced to a single member in the previous game.Goddamned Bats: So many that they have their own page.You need to protect your base on three different fronts, and once those three enemy bases are captured you will need to hold them for 2 minutes where neverending swarms of mooks keep heading towards them, including Hammergrubs. Difficulty Spike: Mission 4 is generally considered a huge step up in difficulty and acts as a wake-up call level.Finally, they drop an irritating-to-fight Tachyon Elite when killed. ![]() Not even a Diplomat's shield can save most units from the portal balls before it expires, and while they're avoidable by moving out of the way, you're out of luck if the unit is a slow-moving mech or an immobile turret. ![]() that do extremely painful, armor-piercing constant damage if they get in contact with your units, and then explode a wide area for even more massive damage.
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